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Gunslinger

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Gunslinger
Gunslinger UI
Statistics
Class Type Ranged
Weapon Type Gun
Damage Magic
Biome Desert Frontier
Acquisition:
Class Coin small Class Coin Credits 2 1,050
Class ID
c_p_gun_slinger


When you’re armed with six-shooters, serapes, and a rakishly angled hat, the possibilities are nearly endless… and endlessly handsome.
 
— In-Game Class Description

The Gunslinger is a Ranged fighter from the Prime deserts of Trove. This class is considered to be a ruthless ranger of the Desert Frontier. It was also the second class added to Trove and uses magic damage. They have the fastest base attack speed in the game, not including Dracolyte or Tomb Raiser.

Abilities

Basic Attack
WEAPON: Gun
DAMAGE: 1.33 x Magic Damage

RANGE: 30 Blocks
Styles Gun
Shoots an energy projectile towards foes.

• Has a chance to charge a Charged Shot with Lucky Shot.

Charge Shot
DAMAGE: 4 x Magic Damage

RANGE: 25 Blocks
Charge Shot
Hold to charge up a powerful area of effect blast.

• Takes 2 secs to fully charge

• Can be charged whilst in the air to avoid damage

• Damage scales to how long the attack is charged (1.5 x MD for low charge, 2 x MD for mid charge, 4 x MD for full charge)

• Capable of destroying blocks

• 7x7 (no edge) area of effect

Blast Jump
DAMAGE: 6 x Magic Damage

RANGE: 7 Blocks Above
Blast Jump
Deal moderate area damage and shoot yourself into the sky.

• If used whilst already in the air then the damage and visual effect will be applied on the ground below you

• Area of effect 4x5 (no edge)

• Gives a float effect when in mid-air for several seconds.

• Can be used in mid-air

Ultimate:Run and Gun
DAMAGE: 1.33 x Magic Damage

RANGE: 30 Blocks
COOLDOWN: 40 Seconds
DURATION: 10 Seconds
Run and Gun
Shoot faster, move faster, and shooting no longer slows you.

• Increases attack speed by 75%

• Increases movement speed by 20

Class Gem Gunslinger
Overcharged
DAMAGE: 4 x Magic Damage

RANGE: 20 Blocks
COOLDOWN: 40 Seconds
DURATION: 10 Seconds
Overcharged
Run and Gun no longer increases your attack speed, but all shots fired are max charged charged shots.

• Replaces "Run and Gun" ability

• Changes shots into Charged attacks.

• Increases movement speed by 20.

• Attack Speed is set to the player's current attack speed rather than increasing.

BUG: Removes the floating effect when in mid-air.

Passive:Lucky Shot
DURATION: 5 Seconds
Lucky Shot
Randomly on dealing damage fully charges the next shot.

• Charged Shot, autoattacks and Blast Jump can activate this ability

• Allows for back to back Charged Shots if lucky

• The lucky shot does not cost any energy

Stat gain per level

Level Magic Damage Maximum Health Energy Regeneration Critical Hit Jump Critical Damage
2 +10 +20 +1 0.5% - -
3 +10 +20 +1 - - -
4 +16 +40 +1 0.5% - -
5 +16 +40 +1 - - -
6 +35 +60 +1 0.5% - -
7 +35 +60 +1 - - -
8 +50 +80 +1 0.5% - -
9 +50 +80 +1 - - -
10 +50 +100 +1 0.5% - -
11 +50 +100 +1 - - -
12 +50 +100 +1 0.5% - -
13 +50 +100 +1 - - -
14 +50 +100 +1 0.5% - -
15 +50 +100 +1 - - -
16 +50 +100 +1 +0.5% - -
17 +50 +100 +1 - - -
18 +50 +100 +1 +0.5% - -
19 +50 +200 +1 - - -
20 +50 +200 +2 +0.5% +1 -
21 +100 +200 +1 +0.5% - -
22 +100 +200 +1 +0.5% - -
23 +100 +200 +1 +0.5% - -
24 +100 +200 +1 +0.5% - -
25 +150 +300 +1 +0.7% - -
26 +150 +300 +1 +0.7% - -
27 +150 +300 +1 +0.7% - -
28 +200 +300 +2 +0.7% - -
29 +200 +400 +3 +0.7% - -
30 +250 +500 +4 +1.0% - +25%

Tactics

Solo Play

A gunslinger should always try to stay at ranged, this can be done in two easy ways

 - building Jump will allow you to hover over melee enemies whilst raining bullets downwards (at the cost of halting Energy Regeneration*, try to use Charged Shot and Blast Jump before starting to jump for more offensive energy use). 

*Energy cost for blast jumping is VERY LOW, if using this strategy don't worry about it.

 - building a platform unreachable by melee enemies, this gives you more offensive energy use than jumping but is impractical against certain enemies (such as Dark Mushroom Men, who will knock you off and place a damaging area of effect on the platform)

Against non-boss mobs try to initiate with a manually Charged Shot and follow up with a Lucky Shot Charged shot as soon as possible, if appropriately geared this should kill most enemies before they reach you, if they do still reach you then follow up with a Blast Jump

-Also when using the ultimate move circle around your enemy, making it easy to blast jump the out of existence.

Beware of:

  • Ranged enemies - focus these down whilst using vertical movement to deal with melee enemies

  • Teleporting bosses - jumping ensures a boss will immediately fall when it teleports to you. If using a platform as a safezone then make sure you stand right on the edge, (the boss teleports directly to the front of players) reducing the chance of them getting a foothold on your platform

  • Spinners - Most spinning enemies (such as beetles and power plants) gain a damage reduction effect whilst spinning, hold off using any damage burst abilities until they stop, or use the time they are spinning to manually charge up a shot 

  • Dark Mushroom Men/Lava Crabs - debatably the most dangerous ranged enemies, try jumping from side to side in the air to dodge the projectile 

  • Teleporting bosses - try to stay close to them (but either to their back or just out of their range), this will prevent allies (especially Knight, Dracolyte and Neon Ninja) from losing damage time after it teleports 

Teamplay

Whilst staying at range is still fairly important, try not to stay at max possible range as:

-  bullet travel time is reduced, meaning you lose less hits when an enemy suddenly changes position (either by aggro change or knockback)

- will allow allies to kill enemies aggroed on you much easier

If you gain aggro then utilise vertical movement (Blast Jump or normal jumping) to hold the enemy in place below you; letting allies pick them off easily

Gunslingers can benefit from the Candy Barbarian rage gumdrop to increase their attack speed greatly, even if they have a class gem equipped their ultimate attack speed will increase, so try to time your ult with their cone to achieve max damage.

Costumes

Gunslinger
Item Description Obtained
Starter Gunslinger small Starter Gunslinger N/A Granted to all players.
Level 10 Gunslinger small Level 10 Gunslinger N/A Granted to all players after reaching EXP lv. 10 as Gunslinger.
Level 20 Gunslinger small Level 20 Gunslinger N/A Granted to all players after reaching EXP lv. 20 as Gunslinger.
Regal Rebel small Regal Rebel A costume for the Gunslinger. Enhanced with rare fabrics and golden trim, this outfit ansures that no acquaintances will ever doubt your sharp sense of fashion. Costume Mystery Box
•Bought from the store for Credits small 1250
Revolver Ranger small Revolver Ranger A costume for the Gunslinger. Modified to better blend into the wilderness, this garb is worn by hunters of men and beasts alike. Costume Mystery Box
•Bought from the store for Credits small 1250
Hotdog Hero small Hotdog Hero A costume for the Gunslinger. Allows for sneak attacks from the picnic tables. Costume Mystery Box
•Bought from the store for Credits small 1250
Uberman small Uberman A costume for the Gunslinger. Neither a bird or a plane. Costume Mystery Box
•Bought from the store for Credits small 1250
Heartbreaker small Heartbreaker A costume for the Gunslinger. This heart-attacking garb will have your allies head over heals for your firepower and leave your foes in a daze. Costume Mystery Box
•Bought from the store for Credits small 1500
ATMOS C-TAC Armor small ATMOS C-TAC Armor Craftable costume for the Gunslinger. Tilt the balance of battle in your favor with superior armor and armaments. •Craftable at the Chaos Core Crafter.
In Progress
Item Description Obtained
Sunset Slinger small Sunset Slinger A rare lunar Gunslinger Costume. Perfect for skillful pistoleers with a propensity for moonlit duels on the stroke of midnight. Drops from Lunar Costume Mystery Box.
(Unreleased)

Video

GUNSLINGER Class00:58

GUNSLINGER Class

Official Trove Gunslinger Class Video

Gallery


Trivia

  • The dance reference for the Gunslinger is "The Running Man"
Classes
Ui class knight
Knight
Ui class gunslinger
Gunslinger
Ui class faetrickster
Fae Trickster
Ui class dracolyte
Dracolyte
Ui class ninja
Neon Ninja
Ui class candy barbarian
Candy Barbarian
Ui class icemage
Ice Sage
Shadowhunter
Shadow Hunter
Ui class Pirate Captain
Pirate Captain
Ui class adventurer
Boomeranger
Ui class tomb raiser
Tomb Raiser
Ui class lunarlancer
Lunar Lancer
Ui class revenant
Revenant
Ui class chloromancer
Chloromancer
Ui class dinotamer
Dino Tamer

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