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Ice Sage
Ui class icemage
Statistics
Class Type Ranged
Weapon Type Staff
Damage Magic
Biome Permafrost
Acquisition
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Class ID
c_p_ice_mage
Call forth freezing magic, wield wintry powers, and watch as your enemies fall before the Ice Sage’s biting chill. There’s no cooler caster in all of Trove!
It is said that she is one of the last of her kind, "The Icelanders" (refer to Permafrost, Biome), and she proudly carries her race's name throughout the land.
 
— In-Game Class Description

The Ice Sage is a Ranged fighter from the Prime snow lands of Trove. This class is considered to be an Icelander from the frigid world of the Permafrost.

Crafting

Crafting Station
Chaos Core CrafterChaos Core Crafter
Ingredient(s) Amount
Chaos Core Chaos Core 3
Flux Flux 25000
Glacial Shard Glacial Shard 500
Blank Scroll Blank Scroll 30
Bottle Bottle 350
Result
File:Ice Sage.png Ice Sage 1

Abilities

Basic Attack
WEAPON: Staff
DAMAGE: 1.5 x Magic Damge

RANGE: 10 Blocks
ATTACK RATE: 1.5 x Attack Speed/sec
Styles Staff
Cast an icy spell at your foes.
Ice Crash
Cooldown 2 Secondss
Summon an icicle from the heavens to crush your foes
Notes:
  • Damages enemies within the crash (AOE 7x7 no edge).
  • Can be double cast (bypassing CD) if using the aiming guide (hold skill button) for the duration of the cooldown
  • Capable of destroying blocks
This ability modifier must have a Ice Sage Class Gem equipped
Pain Freeze
DAMAGE: 2.5 x Magic Damage

RANGE: 30 Blocks
Pain Freeze
Ice Crash now fires a fan of icicle projectiles, which apply a stacking snare. When an icicle hits an enemy with a full stack of snare effects, it spawns a nova of ice shards from the enemy.

• Replaces "Ice Crash" ability.

• Shoots 3 ice projectiles in front.

• Hitting an enemy will give a debuff that gives a 35% chance (75% if defeated) to spawn a ring a projectiles around the enemy that damages other enemies.

• Debuff does not stack nor does it refresh when applied again if already active.

• Also applies a snare debuff where the enemy cannot move until the debuff wears off.

Frozen Ward
Buffs movement and damage, and absorbs the next attack.
Notes:
  • Increases Movement Speed by 10
  • Increases Magic Damage by 20%
  • Increase Attack Speed by 20
  • Dispelled when taking 10%+ of max health as damage
  • Can absorb (and be dispelled by) spikes, fall damage and firebolt traps
  • in Battle Arena (PvP), can be immune to the next coming attack (i.e. no damage from Shadow Hunter's Arrow of the Goddess ability).
  • Fades when attacked.
The Big Chill
Cooldown 20 Secondss
Freezes your foes, dealing damage when they shatter
Notes:
  • Halts all damage while frozen but applies x3 to any incoming damage (yourself and allies) when shattered.
  • Subsequent Big Chills (from other ice sages) won't stack the freeze duration.
  • Teleporting Bosses will not blink when attacked whilst frozen
  • Does not freeze Dracolyte Dragon Idols.
Coldhearted
Walk across ice without sliding, and basic attacks chill enemies
Notes:
  • Prevents player from sliding across ice blocks (as if they are normal blocks).
  • Applies a slow debuff (duration: 5 Seconds) when attacking enemies.
  • Debuff reduces enemy movement speed by 50%

Stat gain per level

Level Magical Damage Maximum Health Energy Regeneration Critical Hit Jump Critical Damage
2 +10 +20 +1 +0.1% - -
3 +10 +20 +1 +0.1% - -
4 +18 +40 +1 +0.1% - -
5 +18 +40 +1 +0.1% - -
6 +35 +60 +1 +0.1% - -
7 +35 +60 +1 +0.1% - -
8 +50 +80 +1 +0.1% - -
9 +50 +100 +1 +0.1% - -
10 +50 +100 +1 +0.1% - -
11 +50 +100 +1 +0.1% - -
12 +50 +100 +1 +0.1% - -
13 +50 +100 +1 +0.1% - -
14 +50 +100 +1 +0.1% - -
15 +50 +100 +1 +0.1% - -
16 +50 +100 +1 +0.1% - -
17 +50 +100 +1 +0.1% - -
18 +50 +100 +1 +0.1% - -
19 +50 +100 +1 +0.1% - -
20 +50 +300 +2 +0.2% +1 -
21 +100 +200 +1 +0.5% - -
22 +100 +200 +1 +0.5% - -
23 +100 +200 +1 +0.5% - -
24 +100 +200 +1 +0.5% - -
25 +150 +300 +1 +0.7% - -
26 +150 +300 +1 +0.7% - -
27 +150 +300 +1 +0.7% - -
28 +200 +300 +2 +0.7% - -
29 +200 +400 +3 +0.7% - -
30 +250 +500 +4 +1.0% - +25%

Tactics

Solo Play

Ice Sage excels at kiting to avoid getting hit, sadly this isn't always an option due to limited space and overly-trapped dungeons. Building Jump gives you versatility in vertical or horizontal spaces (although it requires substantial Energy Regeneration investment to keep spamming Ice Crash whilst in the air, additionally jumping turns off Energy Regeneration).

Always keep your Ice Ward ability up, as this increases damage and attack speed.  Aim to use Ice Crash as part of your auto attack, keep your auto attack button pressed down and use Ice Crash as soon as it's off cooldown, ideally this should give you one projectile (to slow) and one icicle repeatedly.

General Tips

  • Keep your Frozen Ward up at all times.
  • Pressing Shift allows you to jump forward, allowing you to get up close for attacks.
  • Use The Big Chill for defensive uses or in some offensive situations.

Skill Usage

  • Try to land some auto attacks to proc your passive and then throw down your shards to dish out lots of damage.
    • Keep in mind that the passive can last a few seconds so try to throw in some auto attacks between shards to keep the timer resetting.
  • Use The Big Chill on tough enemies that are badly harming your friends to save them and give them time to regenerate health. You can also use it to increase the damage of your teammates
  • A useful combo commonly used by common Ice Sage players is to create their defensive ward, auto attack, then throwing down their shards before using The Big Chill before the passive runs out. Try to use this combo in boss fights to extend your damage greatly.

Beware of:

  • Ranged Enemies - Kiting and hovering above ranged enemies is considerably less effective than with melee enemies and depending on your health (or enemy damage) can dispel ice ward on every attack, making it fairly expensive (in energy and animation time) to maintain the buff. Rapidly strafing left and right (in the air or on the ground) helps greatly in tricking the AI into leading their shots wide.


  • Dungeons with a lacking roof height can prevent you from ice sharding the enemies, making it useless because the attacks projectile comes from the roof.
  • The Ice Sage is vulnerable while her shield is down. Be prepared for any teleporting enemy that will surprise her.

Teamplay

  • The Big Chill is very strong offensively or defensively for the team, try to use it after a Candy Barbarian ultimate (giving rage candy buffs to everyone nearby) to maximize damage. Have other players deal damage to the frozen enemies, as they'll take bonus damage from those attacks when they unfreeze.


    • Ice Sage synergizes well with Candy Barbarian due to his rage candy and her ward providing more heavier damage.

Costumes

Ice Sage
Item Description Obtained
Starter Ice SageStarter Ice Sage
0 Mastery points
N/A • Granted to all players.
Level 10 Ice SageLevel 10 Ice Sage
35 Mastery points
N/A • Granted to all players after reaching EXP lv. 10 as Ice Sage.
Level 20 Ice SageLevel 20 Ice Sage
35 Mastery points
N/A • Granted to all players after reaching EXP lv. 20 as Ice Sage.
Black IceBlack Ice
70 Mastery points
A costume for the Ice Sage. After aeons of strife even the purest snow will darken, but a little grit adds a lot to your legend. • Bought from the store for Credits 1250
Nice SageNice Sage
70 Mastery points
A costume for the Ice Sage. These enchanted runes show that a chilly exterior can still house a merciful heart, but that doesn't mean you can't still kill them with kindness. • Bought from the store for Credits 1250
Shadow's DiscipleShadow's Disciple
70 Mastery points
A costume for the Ice Sage. Knowledge may bring enlightment, but some secrets should remain buried, for their power comes at great cost to those who unearth them. • Bought from the store for Credits 1500
Blitz 'N' Glitz Pack
Molten FuryMolten Fury
70 Mastery points
A costume for the Ice Sage. Tired of being left out on the cold? Turn up the heat! • Bought from the store for Credits 1250
To The Nines Pack
Sakura SageSakura Sage
70 Mastery points
A costume for the Ice Sage. Formalwear for the distinguished Sage. • Bought from the store for Credits 1250
Shadow's Eve Costume Pack
Time SageTime Sage
70 Mastery points
A costume for the Ice Sage. Bend time itself to your will. • Bought from the store for Credits 1500
MermaidMermaid
70 Mastery points
A costume for the Ice Sage. You'll shorely coast through your foes in this get-up! Spooky Swag Bag
Mesozoic MeteomancerMesozoic Meteomancer
70 Mastery points
Ice Sage craftable costume. In the sky rocks lies the power to shape the future of the world. • Craftable at the Chaos Core Crafter.
Strife SageStrife Sage
70 Mastery points
Ice Sage craftable costume. Upon the fields of war roam I, my staff and banner raised to the sky. • Craftable at the Chaos Core Crafter.
Selenic SageSelenic Sage
175 Mastery points
A rare lunar Ice Sage Costume. Perfect for pondering confounding conundrums by candlelight. Bought from the Shadowy Market

Video

ICE_SAGE_Class

ICE SAGE Class

Official Trove Ice Sage Class Video

Gallery

Trivia

  • The name Ice Sage may be a pun on the word ice age.
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