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Patch - 05/19/15

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Monster Bash Update

Arriving on 5/19/15!

FEATURES

NEW CLASS: BOOMERANGER

  • Master of bow, blade, bomb, and boomerang, the new Boomeranger class is well suited to take on any challenge!

FLASK UPDATE

  • Flasks are now split into two parts: vials and emblems!
  • You can now equip one vial, which grants health and number of charges, plus two emblems.
  • Emblems grant special powers when you use your flask.
  • The new emblems are:
- +50% energy regeneration for a medium duration
- +100% health regeneration for a medium duration
- Double physical damage
- Area of effect friendly heal
- Area of effect friendly energy regeneration
- Reduce cooldowns
- Summon a physical damage scaling shadow shrike
- Basic attacks lifesteal for a medium duration
- Increase attack speed and movement speed for a short duration and automatically attack
  • We've also added a new vial that automatically triggers when you are about to die.
  • All existing flasks have been converted to the appropriate vial or emblem!
  • The starter vial, formerly the starter flask, has been reduced in health by 10% and quantity by 2, to 8 charges, and 40% health restoration.
- If you find yourself low on cubits, more golden thread objectives are coming and will let you unlock a better vial soon!

MONSTER MECHANIC UPDATE

  • Boss monsters now have more variety in the special powers they spawn with! You will now die in more interesting ways. Boss monsters can now:
- Spawn a copy of themselves with lower health
- Pull you in
- Shoot lasers
- Shoot a bullet nova
- Stop you from multi-jumping
- Spawn spiders
- Spawn mushrooms which you must destroy or be over-run
- Have a damage shield that turns on periodically


GAME UPDATE

NEW IN THE STORE

  • The Adventure Pack is now live! It features the Boomeranger, both Costumes, and 7 flask unlocks.
  • Chaos Chests have been randomized! It's a party week: party it up with some party animals and club phones. Or a ladybug. There’s also a rare chance for some Stormcaller's Wings!


MECHANICS

  • Spikes, flamethrower traps, and fireball traps have had their damage reduced.


MASTERY

  • The maximum Mastery level is now 160. Sit tight, new rewards are coming in a future update! If you max out before then, don't worry: all rewards will be granted retroactively.


CRAFTING

  • Tired of dragging stuff out of your chest in order to craft? Us too! Crafting will now use items in your personal chest, as well as those in your inventory.


MERCHANTS

  • When buying from NPCs, currency will now be magically whisked from your personal chests!


BUG FIXES AND POLISH

  • Unlocks granted through codes now work correctly.
  • Added /fov to temporarily set your camera's field of view.
  • Fixed typo in Candorian Caterpillar's flavor text.
  • Fixed a bug causing death sounds not to play in some cases.

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