Gardening is now in the game! This is V1.0 so expect some tuning in future patches.
Gardening is the first profession! Professions unlock groups of recipes at a time, as you skill up. Crafting anything in the most recently unlocked category will grant +1 skill point.
Crafted mounts now require Steed Feed instead of Cubits, which can be earned through Gardening.
Fix mag riders being kicked wildly off track when colliding with blocks.
Shadow keys now cost two additional gems to craft.
Recipe lairs are now more frequent.
Dracolyte's default weapon now appears in collections.
Your laser can now affect grass and plants.
Grass and plants now only give loot to the player who destroys them.
There are now peaceful biomes in adventure worlds. These are free of monsters and contain 'sun lairs', which have a large number of harvestable sun bulbs which are used for gardening.
Mastery is now partially implemented. The rewards are placeholder and you can't earn ranks, but you can see the system and the UI is implemented on the character sheet. Use /mastery to see what you've collected so far.
You can now invert your mouse or change its sensitivity in the Settings dialog.
Tundra biome themed equipment should once again be dropping correctly.
Quantity of crafting results is again displayed in the crafting window.
Shadow locks are no longer destructible.
Neon Ninja's ninja stars now fly horizontally instead of being fully aimed.
Fixed a bug that would cause the Neon Ninja's ultimate to expire after one use.
Fixed a bug that could contribute to rubberbanding.
You can now only use /respawn once every 5 seconds.
New user submissions are coming very soon! The Beta block is done. They're on the way!