Players and enemies will no longer be able to continue an attack after death.
The slam attack doesn't necessarily destroy any land blocks it hits.
Players should no longer occasionally get stuck next to walls after running up next to them.
Some changes to item tooltips including the ability to see what equipment slot it fits in.
Turned on server-validated movement.
Enemies will now automatically attack a player who enters their aggro radius and periodically switch targets to whichever player is currently closest. After a short period of neither dealing or receiving damage, the enemy will enter leave combat and regenerate its health.
Fixed scrollbar in Announcements.
Destroying blocks in the world will now add similar colored blocks to your inventory.
Added some more dungeony dungeon rooms.
An initial base pass on NPC population has been completed.