Rarity is an indicator on equipment and gems that determines the stats, deconstruction value and forge cost of items, as well as how often they are obtained. The sequence of rarities is as follows; Common (Colorless), Uncommon (Green), Rare (Blue), Epic (Purple), Legendary (Gold), Relic (Red), Resplendent (Rainbow), Shadow (Black), Shadow Levels 2-5 (Each being an individual rarity; all black), Radiant (White), and Stellar (Yellow). Each tiered rarity is better than the last, with Stellar being the best possible gear. Each item will have a colored border around their icons world drops that indicates their rarity.
Normal Gear (PvE Gear)
- Novice Adventure Worlds usually drop Uncommon items; These are usable by any character level.
- Adept Adventure Worlds usually drop Rare items; These are usable by characters leveled 4 and higher.
- Elite Adventure Worlds usually drop Epic items; These are usable by characters leveled 6 and higher.
- Master Adventure Worlds and Uber Worlds usually drop Legendary items; These are usable by characters level 8 and higher.
- Uber Worlds usually drop Legendary items, with a lower chance of Relic, Resplendant or Shadow items; Relic and above items are usable by characters level 10 and higher. Higher Ubers have a higher chance of dropping Relic, Resplendant and Shadow items.
Whenever equipment drops, there is a chance for Magic Find to trigger, increasing the rarity of the dropped item by one tier. This can occur in any world, and can occur multiple times on a single item, making it possible to very rarely obtain Stellar gear from killing monsters. The chance of Magic Find triggering is increased alongside your Magic Find stat.
Once a piece of gear has five stars, the next upgrade will be more expensive, typically requiring a special resource. This will upgrade the gear to the next rarity.
- Forging to Shadow Level 2 gear requires no special resource, only a larger amount of Flux and Eyes of Q'bthulhu.
- Forging to Shadow Level 3 gear requires 2 Twice-Forged Shadow Souls, which are obtained from Loot Collecting other Shadow Level 2 gear.
- Forging to Shadow Level 4 gear requires 2 Thrice-Forged Shadow Souls, which are obtained from Loot Collecting other Shadow Level 3 gear.
- Forging to Shadow Level 5 gear requires 2 Quad-Forged Shadow Souls, which are obtained from Loot Collecting other Shadow Level 4 gear.
- Forging to Radiant gear requires 3 Penta-Forged Shadow Souls, which are obtained from Loot Collecting other Shadow Level 5 gear, as well as 3 Purifying Dragon Flames, which are crafted at the Dragon Crucible
- Forging to Stellar gear requires 4 Forged Radiant Souls, which are obtained from Loot Collecting other Radiant or Stellar gear.
Modifying Stellar Gear in any way will make it untradeable. Stellar gear directly upgraded from Radiant gear will also be untradeable; only unmodified Stellar gear dropped from the world is tradeable.
Rings do not use the standard rarity sequence, lacking the Common rarity and having Radiant Levels 1-5 and Stellar Levels 1-5 rather than a single Radiant and Stellar rarity. Their rarity also cannot be increased through forging, and the tier of ring cannot be affected by Magic Find.
- Stone boxes always drop Uncommon rings.
- Shard boxes always drop Rare rings.
- Band boxes always drop Epic rings.
- Ring boxes always drop Legendary rings.
- Loop boxes usually drop Relic rings, with a rare chance of Resplendant.
- Signet boxes usually drop Resplendant rings, with a rare chance of Shadow and progressively decreasing chances of Shadow Levels 2, 3 and 4.
- Spiral boxes usually drop Shadow rings, with a rare chance of Shadow 2 and progressively decreasing chances of Shadow Levels 3, 4, 5 and Radiant Level 1.
- Seal boxes usually drop Radiant rings, with a rare chance of Radiant 2 and progressively decreasing chances of Radiant Levels 3, 4, 5 and Stellar Level 1.
- Solitaire boxes always drop Stellar rings, with a rare chance of Stellar 2 and progressively decreasing chances of Stellar Levels 3, 4 and 5.
Banner rarity functions similarly to regular equipment, with higher rarities having higher stats. Rarity does not affect the powerups that can be gained from a banner; this is determined separately.
Higher rarities of banners have a lower chance of being dropped from Classic Battle Boxes.
Banner rarities have different names from other gear, and has only 5 tiers (comparing to the 14 of PvE gear), but otherwise the colors correspond to PvE gear.
|PvP Gear||PvE Gear|
The higher quality determines the stat pool they can pick from; bonuses are not tied to names.
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