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Vanguardian
Ui class vanguardian
Statistics
Class Type Melee/Ranged
Weapon Type Fists
Damage Physical
Biome Luminopolis
Acquisition
Decoded Resistor MessageDecoded Resistor Message
Resistor WorkbenchResistor Workbench
Upgraded Resistor WorkbenchUpgraded Resistor Workbench
Overclocked Resistor WorkbenchOverclocked Resistor Workbench
Chaos Core CrafterChaos Core Crafter
Vanguardian Pack
Vanguardian Super Pack
Class ID
c_p_crimefighter
Vanguardians empower their allies and vanquish their enemies, near or far. Take a Hero's Charge into battle and unleash your fists of fury, or leap to range and launch Plasma Blasts into the fray.
 
— In-Game Class Description

The Vanguardian is a Physical-based class that wields fists, a weapon type that is currently exclusive to him and the Bard. This class is considered to be a hero joining the Resistors in fighting the Amperium in the Luminopolis variant of the Neon City biome. Their combat style is similar to a particular modern fighting gaming character where the character will be able to do melee attacks as well as shoot energy-based projectiles at enemies along with some abilities that enhance its basic attacks. Its abilities interchange where it has all melee based abilities and can swap to ranged abilities using its ultimate (this however does have a cooldown). This is an extremely expensive class to craft from scratch, costing a total of 24350 PlasmiumPlasmium, 6050 Robotic SalvageRobotic Salvage, 10 Chaos CoreChaos Core, 475 Blank ScrollBlank Scroll, 2000 CinnabarCinnabar, 4600 Radiant ShardRadiant Shard, 20 Shadow ShardShadow Shard, 35 FluxFlux (assuming you didn't buy anything with Flux), 2 FormiciteFormicite, and 60 Sentience ShardSentience Shard.

View clip of the class in action: HERE

Crafting

[Expand All]

Crafting Station
Resistor WorkbenchResistor Workbench
Upgraded Resistor WorkbenchUpgraded Resistor Workbench
Overclocked Resistor WorkbenchOverclocked Resistor Workbench
Chaos Core CrafterChaos Core Crafter
Tab
Hero of Luminopolis
Hero of Luminopolis
Hero of Luminopolis
Advanced Classes
Ingredient(s) Amount
Coded Message Coded Message 1
Intriguing Kernel Map Intriguing Kernel Map 1
Sentience Shard Sentience Shard 60
Result
Ui class vanguardian Vanguardian 1

Abilities

Touchdown
DAMAGE: 600% PD
Touchdown
Become supercharged after gliding for 3s. Landing while supercharged creates a shockwave in front of your landing destination.
Shockwave Area: 7x4
Hero's Mantle
Weapon: Fist
Every third Styles Fist Melee Basic Attack and every fourth Styles Fist Ranged Basic Attack reduces ability cooldowns by 2s.
This ability modifier requires a Vanguardian Class Gem to be equipped
Toggle Vanguardian Modes
Basic Attack
DAMAGE: 385% PD
Weapon: Fist
Pummel enemies with powerful punches.
Every 3rd attack deals 450% PD instead.
Notes:
  • You move at 75% normal speed while Basic Attacking.
Eyebeam
Energy Cost 67
RANGE: 6 Blocks
DAMAGE: 840% PD
Eyebeam
Deal damage to enemies in front of you, increasing their damage taken from all sources.
Debuff Duration: 10s
Damage Increase: 5%
Notes:
  • The beam is three blocks wide and also affects a 3x3 area around you.
Force Flash
Cooldown 20s
RANGE: 3 Block Radius
DAMAGE: 200% PD/sec
Force Flash
Pulse kinetic energy for 6s, damaging nearby enemies while increasing movement speed and damage resistance.
Damage Reduction: 25%
Speed Increase: +30
Notes:
  • Doesn't stack with Fired Up.
Laser Leap
Cooldown 20s
Laser Leap
Swap into ranged mode and leap backwards 2 blocks, gaining 100% energy.
Basic Attack
DAMAGE: 280% PD
RANGE: 25 Blocks
Weapon: Fist
Rapid fire energy orbs are unleashed from the Vanguardian’s hands.
Every 4th attack deals 450% PD instead.
Notes:
  • You move at ?? normal speed while Basic Attacking.
Plasma Blast
DAMAGE: 700% PD
Plasma Blast
Launch a ball of pure energy that detonates on impact, dealing damage in the area.
Notes:
  • Detonates in 5x5x5 radius.
  • Extremely long range.
Fired Up
Cooldown 20s
DURATION: 10s
Fired Up
Infuse yourself with energy, increasing attack speed and physical damage by 50%.
Notes:
  • Doesn't stack with Force Flash
Hero's Charge
Cooldown 20s
Hero's Charge
Swap into melee mode and dash forward, healing for 20% HP per second (Lasts for 3 sec). Nearby enemies are pulled towards you.

Signatory Ring

Hidden Effects
Golden Signatory Box Vanguardian
Vanguardian has 3 Hidden Effects:
Champions! Congregate!: Fired Up and Force Flash now apply to up to 2 nearby allies when used.
Combo: Energy Blast now applies the same damage increase that Eye Lasers applies.
Heros Stand: Laser Leap and Heros Charge grants a buff that heals while dealing damage for a short time.
Notes:
  • Each Crystal/Signatory Ring comes with 2 available Hidden Effects.
  • Crystal Rings can be placed in the Ring Polisher to empower one Hidden Effect for 9 days (plus the remainder of the current day) by spending a Vanguardian Primal Loop. Patrons receive an additional 4 days for a total of 13 days (plus the remainder of the current day) of Hidden Effect.
  • Each day of Polish expires at 11 AM UTC, the normal reset time.
  • When the Polish runs out, another Vanguardian Primal Loop must be spent to choose another Hidden Effect or to re-activate the previous Hidden Effect.

Subclass

This ability can only be used when the player's current class reaches level 10
Up and Away
Subclass Ability: Vanguardian
Vanguardian subclass icon
Gain the Vanguardian's Touchdown passive. While gliding become supercharged and create a shockwave in front of your landing destination.
Passive Ability
Jump
Tier I
Shockwave deals 100% physical/magic damage.
+1
Tier II
Shockwave deals 150% physical/magic damage.
+2
Tier III
Shockwave deals 200% physical/magic damage.
+3
Tier IV
Shockwave deals 250% physical/magic damage.
+4
Tier V
Shockwave deals 300% physical/magic damage.
+6
Tier VI
Shockwave deals 350% physical/magic damage.
+10
Tier VII
Shockwave deals 400% physical/magic damage.
+10
Tier VIII
Shockwave deals 600% physical/magic damage.
+10
Tier IX
Shockwave deals 800% physical/magic damage.
+10

Allies

There are several Allies that can be used to benefit the Vanguardian, some of which can help survivability and/or increase overall damage.

  • Earnie: The most effective ally for this class, it gives + 400 Light + 25% Physical Damage + Shield when nearby enemies die.
  • Animated Jug: It gives + 300 Light + 20% Physical Damage + 15% Health and Speed bonus when an enemy dies.
  • Rapt Berserker: It will significantly boost your damage output and your health.

Flasks & Emblems

There are a few really interesting emblem combinations you can use, but it is recommend to use the Death-Defying Vial as your flask since it won't let you die.

Martial Emblem - The most effective emblem for the class, It will superbly boost your attacks when combined with Lunarform (Lunar Lancer Subclass). It boosts your Physical Damage stat by 250%.

Shadow Shrike Emblem - Nothing much, but since you deal heavy amounts of damage, you will make this emblem stronger. Summons a temporary damage dealing ally.

Master Cheep Emblem - Just the same as Shadow Shrike, but obtainable through mastery.

Zealous Emblem - You'll be using a lot of energy while farming, so this emblem will come in very handy.

Chronomantic Emblem - Regardless of what mode you're in, you'll want to use your 1 ability as much as possible. Lowering that cooldown will make you're farming a bit faster.

History

  • Melee damage: 300% Green Arrow 385%.
  • 3rd melee damage: 400% Green Arrow 450%.
  • Ranged damage: 240% Green Arrow 280%.
  • 4th ranged damage: 400% Green Arrow 450%.


Grandfather Clock Face
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You can discuss this issue in the comments or edit this page to bring it up to date.


Stat gain per level

Level Physical Damage  Maximum Health Maximum Energy Stability Critical Damage
2 +10 +20 +2 +8 -
3 +10 +20 +2 +8 -
4 +18 +40 +2 +8 -
5 +18 +40 +2 +8 -
6 +35 +60 +2 +8 -
7 +35 +60 +2 +8 -
8 +50 +80 +2 +8 -
9 +50 +80 +2 +8 -
10 +100 +200 +2 +8 -
11 +100 +200 +2 +8 -
12 +100 +200 +2 +8 -
13 +100 +200 +2 +8 -
14 +100 +200 +2 +8 -
15 +100 +200 +2 +8 -
16 +100 +200 +2 +8 -
17 +100 +200 +2 +8 -
18 +100 +200 +2 +8 -
19 +100 +200 +2 +8 -
20 +150 +300 +2 +8 -
21 +100 +200 +2 +8 -
22 +100 +200 +2 +8 -
23 +100 +200 +2 +8 -
24 +100 +200 +2 +8 -
25 +150 +300 +2 +8 -
26 +150 +300 +2 +8 -
27 +150 +300 +2 +8 -
28 +200 +300 +2 +8 -
29 +200 +400 +2 +8 -
30 +250 +500 +4 +8 25%

Gameplay Strategy

  • Your gear should have movement speed and attack speed stats on it to bring out the full farming potential of the Vanguardian.
  • For Delves or Shadow Towers, your ranged mode will work best. You should use your 1 ability to get an attack speed boost so you can play like most delvers (Dracolyte, Gunslinger, Ice Sage, etc.) and maximize your damage from a distance.
  • Ranged Enemies will give you a hard time (assuming you're in melee mode), and any bosses that can summon SpikesSpikes or LavaLava (eg. Spike Walker, Death Knight, Bone Blade, etc.) won't give you a lot of freedom to move. Avoid these enemies if you can.
  • Pyrodisc is a MUST for any farming class (eg. Neon Ninja, Dino Tamer, Vanguardian, etc.), and Vampirian Vanquisher's speed boost and leeching will help you out a TON when farming.
  • Your ring should have Energy Regen, because Vanguard's Eyebeam consumes 2/3 of its energy, which you'll be relying on for damage.
  • If you're playing on a team, include ranged classes on your team such as Gunslinger and Ice Sage. Have Revenants for tanks and Knights for heals/damage reduction. If you want a team of farmers, you'll want classes like Neon Ninja, Dino Tamer, and/or Bard.
  • For farming, use your melee mode. The speed boost is very helpful and you do more damage in melee mode rather than using ranged mode.
  • Don't set out to get the Vanguardian early. Buying the items off the market will cost over 1 million FluxFlux, so you're going to already need a good farming strategy. Vanguardian should be one of (if not, the) last classes you obtain.

Costumes

Ui class vanguardianVanguardian (9)
Item Description Obtained
Starter VanguardianStarter Vanguardian N/A • Granted to all players by default.
Level 10 VanguardianLevel 10 Vanguardian
35 Trove Mastery logo
N/A • Granted to all players after reaching EXP lv. 10 as a Vanguardian.
Level 20 VanguardianLevel 20 Vanguardian
35 Trove Mastery logo
N/A • Granted to all players after reaching EXP lv. 20 as a Vanguardian.
Level 30 VanguardianLevel 30 Vanguardian
35 Trove Mastery logo
N/A • Granted to all players after reaching EXP lv. 30 as a Vanguardian.
Paragon of the PastParagon of the Past
70 Trove Mastery logo
A costume for the Vanguardian. Classic colours and patterns place this super suit firmly in the Silver Age of Heroics. • Included in the Vanguardian Pack.
• Included in the Vanguardian Super Pack.
• Crafted at the Resistor WorkbenchResistor Workbench, Upgraded Resistor WorkbenchUpgraded Resistor Workbench, and/or Overclocked Resistor WorkbenchOverclocked Resistor Workbench.
• Rare drop from Greater Neon CacheGreater Neon Caches.
• Drop from Flashing Neon CacheFlashing Neon Caches.
Avenging ArbiterAvenging Arbiter
70 Trove Mastery logo
A costume for the Vanguardian. Take a walk on the dark side of the Neon City Nights and dole out some vigilante justice. • Included in the Vanguardian Super Pack.
• Included in the Vanguardian Super Upgrade.
• Crafted at the Resistor WorkbenchResistor Workbench, Upgraded Resistor WorkbenchUpgraded Resistor Workbench, and/or Overclocked Resistor WorkbenchOverclocked Resistor Workbench.
• Rare drop from Greater Neon CacheGreater Neon Caches.
• Drop from Flashing Neon CacheFlashing Neon Caches.
Resistor VanguardResistor Vanguard
70 Trove Mastery logo
A costume for the Vanguardian. Take to the front lines of the battle against the Amperium in this enhancing super-suit. • Crafted at the Resistor WorkbenchResistor Workbench, Upgraded Resistor WorkbenchUpgraded Resistor Workbench, and/or Overclocked Resistor WorkbenchOverclocked Resistor Workbench.
• Rare drop from Greater Neon CacheGreater Neon Caches.
• Drop from Flashing Neon CacheFlashing Neon Caches.
Gloaming GuardianGloaming Guardian
175 Trove Mastery logo
A costume for the Vanguardian. Perfect for heroic souls who hurtle towards hazards head-on. • Crafted at the Shadowy Market.
Dune DefenderDune Defender
70 Trove Mastery logo 70 Geode Mastery logo
A costume for the Vanguardian. Keep the battle flowing and the punches spicy even while standing still in this suit. • Crafted at the Crystallogy WorkbenchCrystallogy Workbench.
YellowjacketYellowjacket
70 Trove Mastery logo
Float like a zepperay, sting like a robowasp. Spring Sting Pack.

Video

Trove_–_Heroes_is_live!

Trove – Heroes is live!

Official Trove Vanguardian Class Video

Gallery

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